Mannequin Dressing Game Script Template

Here’s a free mannequin dressing game for you guys! To use this template, simply put your characters’ names in the input box below, click generate script, then copy all code, and you’ll be ready to paste it into your own script! To make the mannequins, just select “none” for all facial features when you’re making a character.
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Template created by Joseph Evans @josephcevans

[INT. FASHION BOUTIQUE OL – DAY @zoom reset @CHARACTER3 spot 0.840 65 210 in zone 2 at layer -2 AND CHARACTER3 faces left @CHARACTER4 spot 0.840 164 210 in zone 2 at layer -1 AND CHARACTER4 faces left @CHARACTER5 spot 0.840 262 210 in zone 2 at layer 0 AND CHARACTER5 faces left @CHARACTER3 starts talk_handsonhips @CHARACTER4 starts primp_condescend @CHARACTER5 starts talk_gossip @CHARACTER6 spot 0.840 65 210 in zone 3 at layer -2 AND CHARACTER6 faces left @CHARACTER7 spot 0.840 164 210 in zone 3 at layer -1 AND CHARACTER7 faces left @CHARACTER8 spot 0.840 262 210 in zone 3 at layer 0 AND CHARACTER8 faces left @CHARACTER6 starts talk_sad_clutch @CHARACTER7 starts think @CHARACTER8 starts talk_exclaim_yes @CHARACTER2 enters from left to upscreen left @pause for a beat @CHARACTER1 enters from left to screen left @pause for a beat @pan to zone 2 @pause for a beat @pan to zone 3 @pause for a beat @cut to zone 1 CHARACTER2 (talk_happy_smile) Which one do you like the best? CHARACTER1 (think) (Hmm…) (Let’s take a closer look.) @pan to zone 2 @zoom on 320 270 to 231% in 3 label outfit1 @pause for a beat NARRATOR This one? choice (outfit) “Next outfit –>”{ @zoom on 490 270 to 231% in 0.5 goto outfit2 } “Choose outfit 1″{ NARRATOR (CHARACTER1) This is my favourite. goto chose_dress } label outfit2 @pause for a beat NARRATOR This one? choice (outfit) “Next outfit –>”{ @zoom on 640 270 to 231% in 0.5 goto outfit3 } “<-- Previous outfit"{ @zoom on 320 270 to 231% in 0.5 goto outfit1 } "Choose outfit 2"{ NARRATOR (CHARACTER1) This is my favourite. goto chose_dress } label outfit3 @pause for a beat NARRATOR This one? choice (outfit) “Next outfit –>”{ @pan to zone 3 in 0.5 goto outfit4 } “<-- Previous outfit"{ @zoom on 490 270 to 231% in 0.5 goto outfit2 } "Choose outfit 3"{ NARRATOR (CHARACTER1) This is my favourite. goto chose_dress } label outfit4 @pause for a beat NARRATOR This one? choice (outfit) “Next outfit –>”{ @zoom on 800 270 to 231% in 0.5 goto outfit5 } “<-- Previous outfit"{ @pan to zone 2 in 0.5 goto outfit3 } "Choose outfit 4"{ NARRATOR (CHARACTER1) This is my favourite. goto chose_dress } label outfit5 @pause for a beat NARRATOR This one? choice (outfit) “Next outfit –>”{ @zoom on 960 270 to 231% in 0.5 goto outfit6 } “<-- Previous outfit"{ @zoom on 640 270 to 231% in 0.5 goto outfit4 } "Choose outfit 5"{ NARRATOR (CHARACTER1) This is my favourite. goto chose_dress } label outfit6 @pause for a beat NARRATOR This one? choice (outfit) “<-- Previous outfit"{ @zoom on 800 270 to 231% in 0.5 goto outfit5 } "Choose outfit 6"{ NARRATOR (CHARACTER1) This is my favourite. goto chose_dress } label chose_dress @cut to zone 1 @zoom reset CHARACTER2 (talk_shrug) Are you sure? CHARACTER1 … choice “Yep, I’m sure”{ CHARACTER1 (talk_happy_smile) Yep, I’m sure. } “Let me take another look”{ CHARACTER1 (talk_think) Let me take another look. @pan to zone 2 @zoom on 320 270 to 231% in 3 goto outfit1 } CHARACTER1 (talk_handsonhips) I’m gonna get changed into it right now. @CHARACTER1 exits right @transition fade out black 1 INT. BLACK – NIGHT @pause for a beat INT. FASHION BOUTIQUE OL – DAY @CHARACTER2 stands upscreen left in zone 1 AND CHARACTER2 faces right @transition fade in black 1 @CHARACTER1 stands screen center in zone 2 if (outfit is “Choose outfit 1”){ @CHARACTER1 changes into CHARACTER1_outfit1 }elif (outfit is “Choose outfit 2”){ @CHARACTER1 changes into CHARACTER1_outfit2 }elif (outfit is “Choose outfit 3”){ @CHARACTER1 changes into CHARACTER1_outfit3 }elif (outfit is “Choose outfit 4”){ @CHARACTER1 changes into CHARACTER1_outfit4 }elif (outfit is “Choose outfit 5”){ @CHARACTER1 changes into CHARACTER1_outfit5 }else{ @CHARACTER1 changes into CHARACTER1_outfit6 } @CHARACTER1 enters from right to screen right @CHARACTER1 is curtsey ]

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